 
             
              Training Guide
 
                Game overview
The objective of the game is to complete all four suit foundations at the top of the screen without running out of moves. Try to get a large time bonus, depending on the amount of cards in the foundation stacks and the time leftover.
 
              Table Setup
As the game starts, the player is presented with eight full stacks of cards that were dealt out from a deck alongside the empty foundation slots and the empty Freecells. From this, the player can start to move cards to other stacks, the Freecells, or the foundation by dragging the card across the screen with their finger. The eight full stack of cards on the main game board are referred to as the tableau.
STACKS
 
    
                    FREECELLS
 
                    FOUNDATION
 
                  
                MOVE CARDS
Once the game is loaded and ready, the player can begin the game by moving the bottom most card of each tableau. When moving cards the top most card that the player moves has to be a different color than the card it is moving to and must be the next number in the sequence going down to two. As more of the Freecells are filled, the less stacked cards the player can move.
 
              Build Ace Piles
As the player uncovers ace cards while moving their cards around, they can place the card in their respected ace pile at the top of the board. After the ace cards are placed in their piles, the player can continue to add cards of the same suit in ascending order to those piles by either dragging them onto the pile or pressing the auto-fill button once the next card in the sequence is the top most card of any stack. Undoing a move to the ace pile will move the card back to the stack it came from, but will remove the points the player gained when they moved the card to the pile.
Using Freecells
Freecells are four empty spaces next to the Ace Pile that the players can use by dragging a card from the stack up to a Freecell, locking that card there until they want to move it back to the stacks or move it to the ace pile. However, the more cards that are added to the Freecells, the less cards that can move from stack to stack, so the player will have to think about how they use the Freecells to their advantage.
Empty Tableau Slots
Empty tableau slots are any of the 8 columns that are completely empty. In a game of Freecell, any card along with the stack it is in can be moved to that column. The amount of cards you can move to an empty tableau depends on how many cards you are able to move.
Game End
The game ends when either the timer runs out, the final card has been moved to the ace piles, or if the player has run out of moves that they can make. If the player runs out of moves, they can go to the settings screen and press the end the game early button to submit their current score. At the results screen, the player can see the breakdown of their score alongside their daily and lifetime high score. A time bonus is awarded to the player in the results screen for the remaining time that is left in their match when they finish the foundations.
SCORING
Cards moved 
to Foundation
                Ace = 200 
                  2 = 100
                  3-K = 50
Time bonus
• Time Bonus = 6 pts x Seconds Remaining x (cards uncovered / covered cards at start of game)
The time bonus is determined by the amount of time that remains in the game along with the score from each second and open counts of cards.
Cards Revealed
50 Points
TIPS
· If you get stuck, the game will highlight cards that you can play.
· Free up Aces first to start your foundation.
· Use the 30 seconds of free time to strategize before making your first move.
· Some games are unsolvable. Tap settings and “End game” to earn a time bonus.
· Use the foundation button when tappable to save time.
· Drag cards to the Freecells to reveal more cards or to clear up space on the board.
Gambling Problem? Call 1-800-GAMBLER
 Age and location restrictions apply.